AI Insights · Timothy · April 2024
Top 5 Ultracasual Games on Android in Finland - Q1 2024
Discover the performance trends of the top 5 ultracasual games on Android in Finland during Q1 2024, including insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2024, the ultracasual gaming category on the Android platform in Finland saw varied performance across the top 5 applications. Below, we explore the weekly trends in downloads, revenue, and active users for each game, with data provided by Sensor Tower.
Project Match: ASMR Salon from Casual Joy Games showed a mixed performance. Weekly revenue peaked at approximately $275 in mid-February, with a notable dip to $58 in mid-March. Downloads started strong at 428 in the first week of January but declined to 72 by the end of March. Active users also saw a decline from 684 at the start of the quarter to 476 by the end.
Antistress - relaxation toys by JindoBlu experienced a relatively stable trend in weekly downloads, starting at 582 and ending at 300. The game’s weekly revenue fluctuated slightly, peaking at $7 in mid-March. Active users began the quarter at 3.4K, with a slight decrease to 2.4K by the end of March.
World of Slime Simulator Games from SOLID APPS INC had minimal revenue, consistently around $2 per week for most of the quarter. There were no downloads or active user data available for this title during the period.
Slice Masters: ASMR Game by HYPERHUG showed a small increase in weekly downloads, starting at 58 and ending at 59. Revenue peaked at $7 in mid-February but remained low throughout the rest of the quarter. Active users were relatively stable, peaking at 1.6K in the last week of March.
Pixel Demolish from Rollic Games had no downloads during the quarter. Revenue peaked at $14 in the second week of January. Active users saw a slight decline, starting at 172 and ending at 124 by the end of March.
For more detailed insights and data, visit Sensor Tower.